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Keltick

Video Editor

1 historical reviewsHistorical work attribution

Portfolio

10 work samples. Each credit shows where it came from.

My Game Has a Clipping Problem..  #unrealengine #gamedev #indiegame

My Game Has a Clipping Problem.. #unrealengine #gamedev #indiegame

Keltick's Game Dev · 292.6K historical views

People behind the work

KeltickVideo Editor profile

Roles recorded on this video: Video Editor

Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

View count is from the source record, not a live YouTube figure.

My Game Has a Clipping Problem.. #unrealengine #gamedev #indiegame
Keltick's Game Dev292.6K historical views
Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

My Camera Sucks..  #unrealengine #gamedev #indiegame

My Camera Sucks.. #unrealengine #gamedev #indiegame

Keltick's Game Dev · 73.1K historical views

People behind the work

KeltickVideo Editor profile

Roles recorded on this video: Video Editor

Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

View count is from the source record, not a live YouTube figure.

My Camera Sucks.. #unrealengine #gamedev #indiegame
Keltick's Game Dev73.1K historical views
Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

This Jump is AWFUL #unrealengine #gamedev #indiegame

This Jump is AWFUL #unrealengine #gamedev #indiegame

Keltick's Game Dev · 17.4K historical views

People behind the work

KeltickVideo Editor profile

Roles recorded on this video: Video Editor

Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

View count is from the source record, not a live YouTube figure.

This Jump is AWFUL #unrealengine #gamedev #indiegame
Keltick's Game Dev17.4K historical views
Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

Epic DESTROYED the 2D Template, so I Created My Own | Unreal Engine 5 2D Tutorial

Epic DESTROYED the 2D Template, so I Created My Own | Unreal Engine 5 2D Tutorial

Keltick's Game Dev · 1.6K historical views

People behind the work

KeltickVideo Editor profile

Roles recorded on this video: Video Editor

Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

View count is from the source record, not a live YouTube figure.

Epic DESTROYED the 2D Template, so I Created My Own | Unreal Engine 5 2D Tutorial
Keltick's Game Dev1.6K historical views
Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

How to PUSH CHARACTERS in Unreal Engine 5 C++

How to PUSH CHARACTERS in Unreal Engine 5 C++

Keltick's Game Dev · 1.3K historical views

People behind the work

KeltickVideo Editor profile

Roles recorded on this video: Video Editor

Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

View count is from the source record, not a live YouTube figure.

How to PUSH CHARACTERS in Unreal Engine 5 C++
Keltick's Game Dev1.3K historical views
Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

How I Create GLOWING MATERIALS in Unreal Engine 5 | Unreal Engine 5 Tutorial

How I Create GLOWING MATERIALS in Unreal Engine 5 | Unreal Engine 5 Tutorial

Keltick's Game Dev · 995 historical views

People behind the work

KeltickVideo Editor profile

Roles recorded on this video: Video Editor

Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

View count is from the source record, not a live YouTube figure.

How I Create GLOWING MATERIALS in Unreal Engine 5 | Unreal Engine 5 Tutorial
Keltick's Game Dev995 historical views
Historical credit: what this means

A retained source record links this person and role to the video. It has not been independently re-verified.

About these numbers

Videos reported in the source portfolio
10The work samples shown above.
Views reported for the portfolio
400.9KThe source’s total for this person’s listed videos, from an unknown date. It counts public views of those videos, not views this person generated, and is not a live figure.
Channels associated
2Channels linked to this profile in the source record. An association is not a confirmed working relationship.
K

Keltick's Game Dev

Historical review
I guess it would be pretty silly if I didn't give myself full points.

Retained source review

Skills & specialties

Content specialties

EducationEntertainmentGaming

Languages (historical self-report)

English

About

- 8 years of experience creating YouTube content creating tutorial content and other videos, creating an audience of over 6500 people and amassing over a million views - Continued learning of editing and other retention techniques through my two YouTube channels - Currently developing games using Unreal Engine 5, and playing different RPG, MOBA, and strategy games in my free time.

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Keltick — Video Editor | PixelJobs