About
I’m a multimedia creator focused on video editing, motion design, cinematics, and gaming content. My work blends storytelling, internet culture, and real-time visuals to create engaging content for social media and digital campaigns. I’ve worked across both gaming studios and advertising agencies, developing a style that balances cinematic storytelling with performance-driven results. I’m especially interested in indie games, short-form storytelling, and experimenting with formats across YouTube, TikTok, and Instagram. Skills include video editing (Premiere Pro, DaVinci Resolve), motion graphics (After Effects), cinematic creation in Unity/Unreal Engine, gameplay capture, trailer editing, VFX, storyboarding, creative direction, copywriting, sound design, trend research, and platform optimization for short-form content. Experience: Senior Animator at IAL Saatchi & Saatchi creating high-performing DOOH and social campaigns; Associate Video Editor at Game District producing gameplay marketing, trailers, and UA-focused content in Unity/Unreal; Senior Video Editor at Reality Beyond Dreams leading post-production workflows and managing a small team. Achievements: Increased campaign engagement by 300%+ through optimized visual content, created top-performing agency Instagram content, built real-time engine cinematics for marketing, and improved CTR/ROI through gaming-focused video strategies across platforms.
Skills & specialties
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Skills & services
Languages (historical self-report)
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